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Sales & Marketing · Product Design

The Product Design Process

Before you dive into a business, design the product. Research your stakeholders deeply — even live their roles — surface each group’s real problems, turn them into a proposition, and unite everyone on a single common platform.

Know your stakeholders Solve real problems One common platform
01

Executive Summary

Product design, in one read.

What & why

Design before you build

It’s tempting to dive straight into a business. Take the time first to design the product properly — around the people it must serve.

The method

Research, then design

Quickly understand your customers and eco-system, identify every stakeholder, live their problems, and turn what you learn into a proposition.

The payoff

One platform, a J-curve

Solve all stakeholders’ problems through a common platform, and the business follows a J-curve — profitability, valuation and investors.

02

Visual Knowledge Map

The whole process at a glance.

THE PRODUCT DESIGN PROCESSFrom stakeholder research to a common platform
1What, why, how
Design first
2Market research
StakeholdersImmerse
3Product design
NeedsProposition
4Common platform
Unite all
5The outcome
Dynamic priceJ-curve
03

Core Concepts

The ideas behind the design.

Concept A

Design before you build

Don’t rush into operations. Time spent designing the product around real needs is what makes the business work.

Concept B

What, why and how

Frame the design with three questions: what is the product, why does it matter, and how do you build it for the business.

Concept C

Identify every stakeholder

Before anything, list the people your business touches — suppliers, the landlord, your team, and the customers nearby.

Concept D

Live their problems

Go deep — do their jobs, ask everyone, and gather the real problems each group faces, not the ones you assume.

Concept E

Turn problems into a proposition

The product is the answer to those problems — framed as a clear proposition that gives each stakeholder what they want.

Concept F

One platform for all

Solve every stakeholder’s need through a single common platform — that’s what scales into a J-curve.

04

Frameworks & Models

The three stages, and dynamic pricing.

The three stages of product design

1Market research

Quickly understand your customers and eco-system, and identify your stakeholders.

  • List who your business touches — suppliers, landlord, team, customers.
  • Go deep: do their jobs, meet them daily, ask every department.
  • Surface each group’s real problems.
2Product design

Turn what each stakeholder wants into the design of your product.

  • Meet suppliers, nearby businesses and customers.
  • Capture what each truly values.
  • Solve two things well and become number one at them.
3Common platform

Solve all stakeholders’ problems through one shared platform.

  • Unite every group’s needs in a single place.
  • Give partners clarity, revenue and tools.
  • Scale into a J-curve: profit, valuation, investors.

The dynamic pricing model

First unit~1,000A low anchor price draws customers in
Each next unit+50–100Price rises step by step as units fill
Last unit~1,500–1,600Capped, so it stays safe and affordable
05

Process Flow

From a thought to a J-curve.

Step 1Identify stakeholdersWho you touch
Step 2Immerse & learnLive their roles
Step 3Surface problemsAsk everyone
Step 4Frame propositionAnswer the problems
Step 5Build common platformUnite all needs
Step 6J-curve growthProfit & valuation
↻ Skip the research and the business fails — do it deeply and it compounds
06

Relationship Diagram

Each stakeholder’s problem becomes the product.

Owners: no bookings, no revenue clarity Bookings + a clarity dashboard + revenue
Customers: high cost, poor cleanliness, broken wi-fi, no support Good price + clean rooms + working amenities + support
All stakeholders Solved on one common platform A J-curve
07

Dependencies & Interactions

What each step leans on.

Each stage feeds the next; a weak one undermines everything after it.
StepDepends onReinforced byFailure mode
Useful researchIdentifying every stakeholderLiving their roles, asking allBuilding without knowing who you serve
A real problem listHonest stakeholder conversationsFront-line and owner insight alikeDesigning for assumed problems
A strong propositionSolving the problems foundDoing two things better than anyoneFeatures no stakeholder asked for
ScaleA single common platformClarity, revenue and tools for partnersPoint fixes that never connect
A J-curveAll stakeholders served at onceProfitability and investor confidenceServing one group at others’ expense
08

Key Takeaways

Ten lines to keep.

Design the product before you build the business.

Ask what, why and how at the start.

Identify every stakeholder you’ll touch.

Live their roles to learn their real problems.

Ask everyone, in every department.

Turn problems into a clear proposition.

Do two things better than anyone else.

Use dynamic pricing — low anchor, capped top.

Unite all needs on one common platform.

Skip research and you fail; do it and you scale.

09

Revision Sheet

Glance, refresh, reflect.

60 secondsTHE SPINE
  • Design before you build.
  • Research stakeholders deeply.
  • Turn problems into a proposition.
  • Unite all on one platform.
5 minutesTHE STAGES
  • Market research: identify & immerse.
  • Product design: needs → proposition.
  • Common platform: solve for all.
  • Outcome: a J-curve.
The mechanicsREMEMBER
  • Live the roles; ask every department.
  • Dynamic pricing: anchor → +50–100 → cap.
  • Be number one at two things.
  • No research, no business.
10

Quick Reference Table

Each stakeholder’s problem and what they want.

The product is simply the answer to what each stakeholder needs.
StakeholderTheir problemWhat the proposition gives
Hotel ownersNo bookings, no business clarity, no single view of revenue.Steady bookings, a dashboard for clarity, and a revenue jump.
Hotel customersHigh cost, poor cleanliness, broken wi-fi, nobody to fix issues.A good price, clean rooms, working amenities, and support.
Grocery customersWant reliable delivery and a choice of several options.Best-in-area delivery and a wide, curated choice.
Grocery distributorsWant timely payment and help selling slow-moving stock.On-time payment and shelf space for their slower items.
11

Frequently Asked Questions

The questions this raises.

What is product design here?

It’s designing the product around the people it serves — researching every stakeholder, learning their real problems, and shaping the product as the answer, before you build the business.

Who counts as a stakeholder?

Everyone your business touches. For a grocery store that’s the distributors, the landlord, nearby shops and the customers in the catchment area; for a restaurant, the chefs, other restaurateurs and the diners.

How deep should the research go?

Very deep. One founder spent about 90 days meeting a new owner daily, worked the front desk and back of house, and asked staff in every department — front office, housekeeping, kitchen, security.

What is dynamic pricing?

Pricing that moves with demand: the first unit sells at a low anchor to draw customers in, each subsequent unit is priced a little higher, and the last is capped — keeping it safe and affordable.

What happens if you skip the research?

The business tends to fail. One founder launched a first venture without knowing his stakeholders and it shut down; his next, built on real research, became a major success.

Why a common platform?

Because solving every stakeholder’s problem in one place is what scales. Unite owners, customers and partners on a single platform, and the business can follow a J-curve.

12

Memory Hooks

Lines that make it stick.

The orderDesign, then build.

The product comes before the business.

The methodLive their problems.

Do the jobs; ask every department.

The priceLow in, capped at the top.

Dynamic pricing keeps it affordable.

The shapeOne platform, a J-curve.

Serve everyone in one place, and scale.

13

Practical Applications

A worked example, and the lesson of skipping research.

Worked example: opening a grocery store
  • Meet the distributor, the people working in nearby stores, and the customers who buy groceries.
  • A customer values delivery and a choice of five or six options; distributors want timely payment and help moving slow stock.
  • Design around both: become number one in the area for delivery and choice, pay distributors on time, and stock a couple of their slower lines — a commercially profitable opportunity.
The lesson of skipping research
  • One founder launched a first venture without research, unaware of his product’s stakeholders — and it shut down.
  • His next venture, a home-services marketplace, was built on real stakeholder understanding — and became a major success.
  • Learn from the mistake: find your stakeholders first, then design.
New product & venture design Customer & stakeholder discovery Marketplace & platform models Value-proposition design Dynamic pricing Local retail & services

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